According to director Yukio Futatsugi, the need to blend the series' shooting elements into an RPG with full 3D and voice acting - both unusual for RPGs at the time - made it the most difficult Panzer Dragoon game to develop. The battle system mixes real-time and turn-based elements, with the player circling enemies on the dragon to expose weak spots and escape dangerous positions.ĭevelopment of Panzer Dragoon Saga began around the same time as that of its predecessor, Panzer Dragoon II Zwei (1996). Unlike the other Panzer Dragoon games, whose gameplay takes place while flying on the dragon, the player has free 3D movement and some areas are explored on foot. The player controls Edge, a young mercenary who battles an empire on a flying dragon and encounters a mysterious girl from a vanished civilization. Panzer Dragoon Saga departs from the rail shooter gameplay of the previous Panzer Dragoon games, combining role-playing elements such as random encounters with 3D shooting. It was published by Sega and developed by Sega's Team Andromeda studio. Panzer Dragoon Saga, titled Azel: Panzer Dragoon RPG in Japan, is a 1998 role-playing video game (RPG) for the Sega Saturn.
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